Welcome to the 2024 updated Comprehensive Training Guide v2.0. This is a collection of more general and class specific training spots. It has been 9 years since one has been made by Jaikor, so I decided to make an updated one which can be improved upon.
Last Updated: 2024-5-26
- Red Porkies (Deep in Sky Forest)
- Wraiths (Kerning City Subway: Line 1 <Area 4>)
- Red Slimes (Zipangu: The Secret Spa (M/F))
- Peach Monkey (Mu Lung: Peach Farm 1 and 3)
- Cheap/Fancy Amplifiers
- Nintos (Ninja Castle)
- Ulu1, Ulu2, and Ulu3
- Vikerola for F/P
- Shoalin Temple censers for Hermit
- Sky Forest : The Train
Important:
- This guide is not complete or 100% accurate yet,
- Level ranges are not set in stone, feel free to try out a map earlier or stay longer,
- Read the notes if applicable, some spots may not work well for your class,
- The notes on duplicate training maps only apply to that specific level range,
- Notes mentioning a specific class working good on a map, does not mean another won't work well either. These indicate that a certain class works exceptionally well,
- This is not a leveling guide, it's specifically for spots with repeatable EXP. Quests may be more efficient in your level range,
- “Exclusive” Maps mean that it is highly unlikely any other class but the one mentioned would be able to realistically kill anything on the map in that specific level range. This mostly applies to classes which have a skill with a set % of the mobs HP as damage, like Poison skills and Shadow Web from Hermit.
TO DO:
- More accurate data
- More training spots
- Making the guide more specific.
Let me know about any corrections or additions needed, message me on Kargo or Discord: Shoin.LeonardoJF
Subterlabor
SwordFurb
Honk
Tigre
Krythan
OmbReanrd
Soblet
Prudence55
raysinz5
DrChuchu
xiaoyaozand probably someone else I'm forgetting
Maple Island Questline: Level 1 - 10/8
Mages can Job Advance at Level 8. If you decide to leave Maple Island early, follow the guide to the next chapter.
Job Instructor Training Quests: Level 10 - 13
_____________________Henesys PQ: Level 10 - 21
Requires a party of at least 3 to start.
_____________________Henesys Hunting Ground 2: Level 10 - 15
_____________________Henesys Pig Farm: Level 15 - 20
_____________________Kerning City Subway: Line 1 <Area 1>: Level 15 - 25
Bubblings have high avoidability, Warrior and Brawlers might have a hard time training here. Gather more accuracy through gear or pots if needed.
_____________________Sleepywood: The Cave of Evil Eye III: Level 20 - 30
This map is very narrow, with a high spawn rate. Ranged classes might not perform well here.
_____________________Zipangu: Inside Ninja Castle: Level: 18 - 40
This map is a highlight. Definitely worth checking out if you are within the early levels of this level range.
_____________________Kerning PQ: Level 21 - 30
Requires a party of at least 3 to start.
Ludibrium Terrace Hall: Level 30 - 40
_____________________Ludibrium PQ: Level 35 - 50
Requires a party of at least 5 to start, including a ranged attacker, someone with Dark Sight and a Mage with Teleport.
_____________________Mu Lung: Entrance to Sky Forest: Level 35 - 45
This map has a very high spawn rate and little to no safe spots. Ranged classes might not perform well here.
_____________________Ludibrium The Path of Time <2>: Level 35 - 45
These mobs are Undead and can be damaged by Heal.
_____________________Ludibrium The Path of Time <1>: Level 35 - 50
These mobs are Undead and can be damaged by Heal.
_____________________Ellinia: Monkey Forest II: Level 30 - 50
Hunter's Arrow Bomb is made for this map. Hunters within this level range will perform especially well.
_____________________Kerning City Subway: Line 2 <Area 1>: Level 35 - 50
These mobs are Undead and can be damaged by Heal.
_____________________Ludibrium Lost Time <2>: Level 40 - 50
These mobs are Undead and can be damaged by Heal.
_____________________Mu Lung: Practice Field : Beginner: Level 40 - 55
Crossbowman's Iron Arrow will perform especially well on this map, since it's completely flat.
_____________________Mu Lung: Snake Area: Level 40 - 50
This map has a very high spawn rate and little to no safe spots. Ranged classes might not perform well here.
_____________________Singapore: Suburban Area 2: Level 41 - 55
Ice Lightning Mage's Thunderbolt performs especially well here, since the mobs are weak to lightning.
_____________________Ellin Forest PQ: Level 45 - 55
Requires a party of at least 3 and max. 5 people to start.
Boat Quay Town: Ghost Ship (Any): Level 50 - 80
These mobs are Undead and can be damaged by Heal.
_____________________Boat Quay Town: Mysterious Path 3: Level 50 - 80
These mobs are Undead and can be damaged by Heal.
_____________________Sleepywood: Forest of Golem: Level 50 - 70
This map has a very high spawn rate and no safe spots. Ranged classes might not perform well here.
Crossbowman's Iron Arrow could perform well on this map, since all platforms are completely flat. Make sure you have
Power Knock-Back.
_____________________Haunted House: Sophilia's Bedroom [3]: Level 50 - 70
This map has a low spawn rate, classes who have multi-target skills might not perform optimally here.
_____________________Crimsonwood Mountain: Lower Ascent Level 55 - 70
This map is a highlight. Definitely worth checking out if you are within this level range.
_____________________Pirate Party Quest: Level 55 - 100
Requires a party of at least 3 to start.
_____________________Ludibrium: Forgotten Path of Time<3>: Level 54 - 75
This map is Fire-Poison Mage with Poison build exclusive. Visit the nearest F/P Mage guide for more information.
_____________________Hidden Street: Lost Time: Level 54 - 75
This map is Fire-Poison Mage with Poison build exclusive. Visit the nearest F/P Mage guide for more information.
_____________________China: Foot of the Mountain: Level 54 - 75
This map is Fire-Poison Mage with Poison build exclusive. Visit the nearest F/P Mage guide for more information.
_____________________Ludibrium: Warped Passage: Level 65 - 115
This map is Fire-Poison Mage with Poison build exclusive. Visit the nearest F/P Mage guide for more information.
Zipangu: Encounter with the Buddha: Level 70 - 120
This map is Meso Explosion exclusive. Visit your nearest Chief Bandit guide for more information.
_____________________Hidden Street: Unbalanced Time: Level 70 - 90
This map has a very high spawn rate and little to no safe spots. Ranged classes might not perform well here.
_____________________City Plaza (any) Section: Level 70 - 100
These maps have a high spawn rate and no safe spots. Classes which can't hit from close range might not perform well here.
_____________________Taiwan: Star Avenue South Section: Level 70 - 100
This map is a highlight. Definitely worth checking out if you are within this level range.
This map has a high spawn rate and no safe spots. Classes which can't hit from close range might not perform well here.
This map has a semi-high accuracy requirement.
_____________________Malaysia: Fantasy Theme Park 3: Level 70 - 100
This map works best for classes with Fire or Lightning damage.
_____________________Ludibrium: Forgotten Passage: Level 70 - 120
This map is a highlight. Definitely worth checking out if you are within this level range.
This map is difficult and may require some practice.
This map is Hermit Shadow Web build exclusive. Lure both mobs within the range of Shadow Web, avoid attacking from the left side, you can reposition yourself and lure the mobs by going to the FM and back until your Shadow Web is high enough level to stun them for long enough to reach over to the 2nd mob with Dark Sight. Low HP Hermits will get one-shot, use Dark Sight and be careful.
_____________________China: Forest of Towers: Level 70 - 120
This map is a highlight. Definitely worth checking out if you are within this level range.
This map is Meso Explosion exclusive. Visit your nearest Chief Bandit guide for more information.
_____________________Magatia PQ: Level 71 - 85
Requires exactly 4 players to start, a Mage with level 18-20 Teleport and someone with 120% Jump.
_____________________NLC: Wolf-Spider Cavern: Level 75 - 90
This map's layout generally does not work well for ranged classes.
_____________________China: Forest of Towers: Level 75 - 120
This map is a highlight. Definitely worth checking out if you are within this level range.
This map is Fire-Poison Mage with Poison build exclusive. Visit the nearest F/P Mage guide for more information.
This map has a VERY high accuracy requirement. Finishing the mobs here in the early levels is practically impossible without someone with high accuracy doing it for you.
_____________________China: Sutra Depository 1-2, 3-4, 5-6 F: Level 75-120
These maps are Fire-Poison Mage with Poison build exclusive. Visit the nearest F/P Mage guide for more information.
_____________________Ludibrium: Warped Passage: Level 80 - 120
This map is a highlight. Definitely worth checking out if you are within this level range.
This map is difficult and may require some practice.
This map is Hermit Shadow Web build exclusive. Lure both mobs within the range of Shadow Web, you can reposition yourself by going to the FM and back until your Shadow Web is high enough level to stun them for long enough to reach over to the 2nd mob with Dark Sight. Your Shadow Web range is longer than their Magic Attack range, take advantage of that and use Dark Sight since low HP Hermits will get one-shot.
_____________________Hidden Street: Forbidden Time: Level 85 - 120
This map has a very high spawn rate and little to no safe spots. Ranged classes might not perform well here.
_____________________Leafre: Nest of a Dead Dragon: Level 90 - 120
This map is Fire-Poison Mage with Poison build exclusive. Visit the nearest F/P Mage guide for more information.
_____________________Malaysia: Entrance to the Spooky World: Level 90 - 120
Ice Lightning Mage's Ice Strike works especially well on this map.
These mobs are Holy weak.
_____________________Leafre: Dragon Forest III: Level 100 - 135
This map requires high single target damage, non-ranged classes might not perform well here.
_____________________Zipangu: Encounter with the Buddha: Level 100 - 120
A strong, high level boss spawns on this map, be careful.
This map has a high spawn rate and the mobs move quickly. It may not work as efficiently for ranged classes.
_____________________Singapore: Ulu City Center: Level 110 - 200
These mobs are challenging for the early levels.
_____________________Ludibrium: Forgotten Passage: Level 110 - 135
These mobs are challenging for the early levels.
This map requires high single target damage, non-ranged classes might not perform well here.
This map works best if you can stun or lure the mobs.
_____________________Ludibrium: Warped Passage: Level 110 - 135
These mobs are challenging for the early levels.
This map requires high single target damage, non-ranged classes might not perform well here.
This map works best if you can stun or lure the mobs.
Leafre: The Dragon Nest Left Behind: Level 120 - 200
These mobs are Holy weak.
_____________________China: Forest of Towers: Level 120 - 200
This map has a high accuracy requirement.
_____________________Time Lane: Road to Oblivion 4 + 5: Level 120 - 200
_____________________
Leafre: Nest of a Dead Dragon: Level 130 - 200
These mobs are Holy weak.
_____________________China: Sutra Depository 1-2 F: Level 120 - 135
_____________________China: Sutra Depository 3-4 F: Level 125 - 200
_____________________China: Sutra Depository 5-6 F: Level 125 - 200
_____________________China: Sutra Depository 7 F: Level 125 - 200
_____________________Crimsonwood Mountain: Crimsonwood Keep: Level 130 - 200
This map works best for Paladins with level 30 Heaven's Hammer.
_____________________Neo Tokyo: 2100 Odaiba: Level 130 - 200
_____________________Time Lane: Memory Lane 5: Level 130 - 200
Comprehensive Training Guide v2.0 (2024)
References
- https://forum.maplelegends.com/index.php?threads/comprehensive-training-guide-v2-0.54165/
- https://game8.co/games/Monster-Hunter-Rise/archives/322161
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